Design at the end of the world

My thoughts on digital user experiences, and examples of things I've worked on that I find interesting.

Logo in the shape of a dinosaur skull

2 min read

Theming the mundane

screenshot of an iPhone Sound & Haptics setting page

3 min read

Sounds & haptics in mobile UX

Logo in the shape of a dinosaur skull

2 min read

Details matter

Logo in the shape of a dinosaur skull

2 min read

The subjectivity of user experiences

Logo in the shape of a dinosaur skull

1 min read

Designing around user expectations

A person holding a map of the Magic Kingdom Theme Park

2 min read

Guiding without a map

Logo in the shape of a dinosaur skull

2 min read

The "Cosy" UX

Detail of MacOS Close/Minimise window controls

1 min read

Ensuring consistency